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WARNING!! CLASS INFORMATION MAY CHANGE PRIOR TO LAUNCH!

Healer's Circle

“It is one thing to dress a wound, it is another to heal it in it's entirety”

Healer Classification

Players who enjoy playing a healer will appreciate the expanded healer profession. This is our way of providing additional utility to a profession that might be under utilized otherwise. This class specialization is for those who enjoy medical roleplay. 

HEALER

Healers are important, specially on the battlefield. Their skills in healing may even allow them to bring back the dead!
Healers are given 20 MP (mana points) to spend per week. This limit may increase through items obtained through roleplay. 
Common titles for Healers: Shaman, Medicine Woman/Man, Priest/ess, Doctor, etc. â€‹

  • Post in the "Mana Points" channel when using your mana points.

  • Be sure to specify "who" is healing and being healed when posting. Include your ritual / prayer & screenshot of you at your altar.

  • Players who are knocked out during a fight (killed) must roll for their injuries in the dice channel. Players are advised to seek healing based on the rolls, this helps provide medical roleplay. Rolls 2-10, player has suffered severe injuries and should seek medical help immediately. Rolls 11-20, player has suffered minor injuries, medical help is not required.

  • We value our players mental health, and ask that players who may be negatively impacted OOC by medical roleplay opt out via a ticket request

Skills:​​

  • Prayer of Healing [Costs 1mp] Heal a player of their injuries. Rolls dictate amount of healing done. Rolls 2-10, player is healed but should take 3 ingame days to rest and relax. Rolls 11-16, player is healed and should take 1 ingame day to rest and relax. Rolls 17-20, player is healed and can resume normal routines.

  • Healing a player during a PvP or Admin Event will cost 2mp

  • Healing a player outside of an event will cost 1mp

  • Prayer of Resurrection [Costs 3mp] Players who fail their survival rolls (Rolled a 1), will receive a fatal injury. Healers may beseech Ecora and attempt to revive the fallen player by rolling a d20 in the "Dice Roll" channel. The healer must obtain a 15 or higherCan only be cast once per day per person. 

  • Blessing of Healing [Costs 5 mp] Healers may beseech Ephiri to fully heal their companions and allies fighting on the battlefield. Can only be cast once per day per person. However, doing this also means that your enemies will receive this blessing. Use wisely. 

Mana Points reset every Sunday.
 

Classes that may register as a Healer:

  • Paladin

  • Druid

  • Cleric
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Craft

  • Make and use Herb Box

  • Make and use Herbalists's Station, which allows custom recipes for Tonics, Teas and Salves to be used in medical roleplay. 

  • Make and Use Healer'sTable, which allows for cleansing scrolls, antidotes and medical items to be crafted.

  • ALL Profession related Crafting Stations Limit 2 per Tribe, Except Mortar type stations which is 4 total​​​​​​​​​​​

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Healers may put in requests for magical scrolls 2x a week to the Adventurer's Guild. The High Priests of the Temple will work with the Adventurer's Guild to create the magical scrolls for healers to sell or use in upcoming conflict events and scenarios. Healers will need to provide a custom recipe per order. Recipes must have the makers mark of the Healer putting in the request. Requests take up to 3 Days to fulfill. Max 3 orders per Request. [Each Order produces 3 scrolls each.]

  • Scroll of Empowerment costs 250g each : +1 to your success rate of healing, 

  • Scroll of Revival costs 450g each : +1 to your success rate of revival

  • Scroll of Mana Replenishment costs 150g each : 1d20 determines by how much. 20 = Full

  • Scroll of Mana Enhancement costs 250g each : temporarily increase your mana for the week. 1d20 determines by how much. 20 = +20

  • Scroll of Healing costs 450g each : Grants a non healer the temporary power of Healing. Follows the same rules as Prayer of healing

  • Scroll of Resurrection costs 850g each Grants a non healer the temporary power of resurrection. Follows same rules as Prayer of Resurrection. 

  • Scroll of Benediction costs 1650g each : Grants a non healer the temporary power of Blessing of Healing. Follows same rules as Blessing of Healing.
     

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